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No change in size ,  20:23, 22 April 2015
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  Handle* thread=R1
 
  Handle* thread=R1
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The processorid parameter specifies which processor the thread can run on. Non-negative values correspond to a specific CPU. (e.g. 0 for the Appcore and 1 for the Syscore on Old3DS) Special value -1 means all CPUs, and -2 means the default CPU for the process (Read from the [[ExHeader|NCCD/Extended Header]], usually 0 for applications, 1 for system services). Games usually create threads using -2.
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The processorid parameter specifies which processor the thread can run on. Non-negative values correspond to a specific CPU. (e.g. 0 for the Appcore and 1 for the Syscore on Old3DS) Special value -1 means all CPUs, and -2 means the default CPU for the process (Read from the [[NCCH/Extended Header|Exheader]], usually 0 for applications, 1 for system services). Games usually create threads using -2.
    
With the Old3DS kernel, the s32 processorid must be <=2.
 
With the Old3DS kernel, the s32 processorid must be <=2.