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54 bytes added ,  01:26, 23 February 2013
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| Result CreateThread(Handle* thread, func entrypoint, u32 arg, u32 stacktop, s32 threadpriority, s32 processorid)
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| Result [[#CreateThread|CreateThread]](Handle* thread, func entrypoint, u32 arg, u32 stacktop, s32 threadpriority, s32 processorid)
 
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== CreateThread ==
 
== CreateThread ==
  R0=threadpriority
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  R0=s32 threadpriority
  R1=entrypoint
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  R1=func entrypoint
  R2=arg
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  R2=u32 arg
  R3=stacktop
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  R3=u32 stacktop
  R4=processorid
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  R4=s32 processorid
   −
  result=R0
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  Result result=R0
  thread=R1
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  Handle* thread=R1
    
= Types and structures =
 
= Types and structures =

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