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476 bytes added ,  14:18, 18 November 2017
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* [https://github.com/3dshax/3ds/tree/master/3dsfuse 3dsfuse] supports reading and modifying savegames. In the mounted FUSE filesystem, the /output.sav is the raw FLASH save-image. When the save was modified, a separate tool to update the CMAC must be used with /clean.sav, prior to writing output.sav to a gamecard.
 
* [https://github.com/3dshax/3ds/tree/master/3dsfuse 3dsfuse] supports reading and modifying savegames. In the mounted FUSE filesystem, the /output.sav is the raw FLASH save-image. When the save was modified, a separate tool to update the CMAC must be used with /clean.sav, prior to writing output.sav to a gamecard.
 
* [[3DSExplorer]] supports reading of savegames, it doesn't support reading the new encrypted savegames and maybe in the future it will support modifying (some of the modyfing code is already implemented).
 
* [[3DSExplorer]] supports reading of savegames, it doesn't support reading the new encrypted savegames and maybe in the future it will support modifying (some of the modyfing code is already implemented).
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* [https://github.com/wwylele/3ds-save-tool/tree/master/disa wwylele's 3ds-save-tool] supports extracting files from savegames. It properly reconstructs data from the DPFS tree and extracts files in directories hierarchy. It also contains a newer documentation of the save format.
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** I will migrate the documentation here when I get time. Anyone is also welcome to do this before I do it. --[[User:Wwylele|Wwylele]] ([[User talk:Wwylele|talk]]) 13:18, 18 November 2017 (CET)
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[[セーブデータ|Japanese]]
 
[[セーブデータ|Japanese]]
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