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2,074 bytes added ,  23:17, 11 October 2018
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The letter prefixes are a letter specifying the device, followed by one letter specifying the region in which it was sold.  In some regions, a third letter is present; a current guess is that this letter distinguishes among factories for a given sales region.  Note that several different sales regions' console may be considered to be the same region for region-locking purposes, such as Europe and Australia.
 
The letter prefixes are a letter specifying the device, followed by one letter specifying the region in which it was sold.  In some regions, a third letter is present; a current guess is that this letter distinguishes among factories for a given sales region.  Note that several different sales regions' console may be considered to be the same region for region-locking purposes, such as Europe and Australia.
   −
The current serial number system began with the DSi, hence its listing in the tables below.
+
The current serial number scheme began with the DSi, hence its listing in the tables below.  Among standalone consoles, the Wii U belongs to this scheme as well; the Switch started a new scheme.
    
{| class="wikitable"
 
{| class="wikitable"
! Model !! Device Prefix (Retail) !! Device Prefix (Dev)
+
! Model !! Device Prefix (Retail) !! Device Prefix (Dev/Test)
 
|-
 
|-
| ''DSi'' || T
+
| ''DSi'' || T || V
 
|-
 
|-
| ''DSi XL'' || W
+
| ''DSi XL/LL'' || W || ''unknown''
 +
|-
 +
| ''Wii U'' || F || ''unknown''
 +
|-
 +
| ''Wii U gamepad'' || J || J
 
|-
 
|-
 
| 3DS || C || E
 
| 3DS || C || E
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|-
 
|-
 
| New 3DS XL/LL || Q || Q
 
| New 3DS XL/LL || Q || Q
 +
|-
 +
| New 2DS XL/LL || N || N
 
|}
 
|}
   −
Development units with the same prefix as retail can be distinguished by development units having a 0 as the first digit of the serial number portion.
+
Test ("Panda") units with the same prefix as retail can be distinguished by test units having 00 or 01 as the first two digits of the serial number portion.  00 was used with the New 3DS and New 3DS XL for test units; 01 was used with the New 2DS XL test unit.  Preview versions of the N2DS XL given out to the press had 01; these appear to have been test units with the development titles deleted.
 +
 
 +
Old 3DS development systems (Partner-CTR, IS-CTR-BOX, IS-SPR-BOX) use the "E" and "R" prefixes like test systems, but have 90 (Partner-CTR) or 91 (IS-CTR-BOX, IS-SPR-BOX) as their first two digits.  Similarly, the main New 3DS development unit, IS-SNAKE-BOX, uses the Y prefix (same as retail) with 91.  It is currently unknown what is the serial number format of the rare New 3DS XL development system (IS-CLOSER-BOX).
    
{| class="wikitable"
 
{| class="wikitable"
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| Europe || Europe || EF, EH, EM
 
| Europe || Europe || EF, EH, EM
 
|-
 
|-
| Australia || Europe || AH
+
| Australia || Europe || AH, AG
 
|-
 
|-
 
| South Korea || Korea || KF, KH, KM
 
| South Korea || Korea || KF, KH, KM
 +
|-
 +
| China (iQue) || China || CF, CH, CM
 
|}
 
|}
   Line 69: Line 79:  
| ''DSi'' || TWL
 
| ''DSi'' || TWL
 
|-
 
|-
| ''DSi XL'' || UTL
+
| ''DSi XL/LL'' || UTL
 +
|-
 +
| ''Wii U'' || WUP
 
|-
 
|-
 
| 3DS || CTR
 
| 3DS || CTR
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|-
 
|-
 
| [[New 3DS]] XL/LL || RED
 
| [[New 3DS]] XL/LL || RED
 +
|-
 +
| New 2DS XL/LL || JAN
 
|}
 
|}
   −
The DS had the product code NTR, so we see the TR is recurring.
+
The DS had the product code NTR (short for Nitro), so we see the TR is recurring.
    
== Title ID and Unique ID ==
 
== Title ID and Unique ID ==
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== Physical Serial ==
 
== Physical Serial ==
 
+
[Product][Retail/Demo]-[Platform]-[Type][Game ID][Region]-[Label Region]
[Product][Retail/Demo]-CTR-[Type][Identifier][Region]-[Label Region]
      
{| class="wikitable"
 
{| class="wikitable"
! Field !! Length !! Description
+
! Field !! Length !! Description !! colspan=2 | Values
 +
|-
 +
|-align=center
 +
| rowspan="6" | Product
 +
| rowspan="6" | 2
 +
| rowspan="6" | Product type
 +
|-
 +
| LN || Cartridge
 +
|-
 +
| MA || Instruction manual
 +
|-
 +
| TS || Game box
 +
|-
 +
| FA || Leaflet
 +
|-
 +
| MK || Quick-start Guide
 +
|-align=center
 +
| rowspan="3" | Retail/Demo
 +
| rowspan="3" | 1
 +
| rowspan="3" |
 +
|-
 +
| A || Retail
 +
|-
 +
| Z || Demo
 +
|-align=center
 +
| rowspan="3" | CTR/KTR
 +
| rowspan="3" | 3
 +
| rowspan="3" | Platform
 +
|-
 +
| CTR || 3DS
 +
|-
 +
| KTR || New 3DS
 +
|-align=center
 +
| rowspan="11" | Type
 +
| rowspan="11" | 1
 +
| rowspan="11" |
 +
|-
 +
| A || retail
 +
|-
 +
| B || retail
 +
|-
 +
| C || used for N3DS exclusive retail and default 'CTAP'
 +
|-
 +
| E || used for card 2 type retail cartridges
 +
|-
 +
| H || used for built in applications like [[Mii Maker]]
 +
|-
 +
| J || normal eShop Title
 +
|-
 +
| K || normal eShop Title?
 +
|-
 +
| S || 3D Classics
 +
|-
 +
| P || used with GBA eShop titles
 +
|-
 +
| T || used with NES eShop titles
 +
|-align=center
 +
| Identifier
 +
| 2
 +
| colspan=3 |Game ID (two alphanumeric characters)
 +
|-align=center
 +
| rowspan="10" | Region
 +
| rowspan="10" | 1
 +
| rowspan="10" |
 +
|-
 +
| E || English (US)
 +
|-
 +
| P || PAL (Europe/Australia)
 +
|-
 +
| J || Japanese (Japan)
 +
|-
 +
| K || Korean (Korea)
 +
|-
 +
| C || Chinese (China/Taiwan)
 +
|-
 +
| Y || Multiple regions
 +
|-
 +
| W || Tai'''w'''an(?) (Taiwan/Hong Kong)
 +
|-
 +
| Z || Multiple regions
 +
|-
 +
| A || All (region-free)
 +
|-
 +
|-align=center
 +
| rowspan="12" | Label Region
 +
| rowspan="12" | 3
 +
| rowspan="12" |
 +
|-
 +
| USA || United States
 +
|-
 +
| EUR || Europe
 +
|-
 +
| CAN || Canada (US version with additional French text added to box)
 +
|-
 +
| AUS || Australia
 
|-
 
|-
| Product || 2 || Product type (cartridges are LN, game boxes are TS, instruction manuals are MA, leaflets are FA, quick-start guides are MK)
+
| JPN || Japan
 
|-
 
|-
| Retail/Demo || 1 || Retail (A) or Demo (Z)
+
| KOR || Korea
 
|-
 
|-
| CTR/KTR || 3 || Platform. CTR = 3DS, KTR = New 3DS
+
| TWN || Taiwan/Hong Kong
 
|-
 
|-
| Type || 1 || [A/C/H/J/K/S/P/T] - Retail / C is part of the default serial 'CTAP' / H is used for built in applications like [[Mii Maker]] / J is for a normal eShop Title / K is unknown, seen in Mighty Gunvolt / S is usually a 3D Classics eShop title / P is used with GBA eShop titles / T is used with NES eShop titles.
+
| CHT || Taiwan/Hong Kong ("Chinese-Traditional")
 
|-
 
|-
| Identifier || 2 || game name (two alphanumeric characters).
+
| CHN || China
 
|-
 
|-
| Region || 1 || [E/P/J/K/C/Y/W/Z/A] - English (US) / PAL (Europe/Australia) / Japanese (Japan) / Korean (Korea) / Chinese (China/Taiwan) / Multiple regions / Tai'''w'''an(?) (Taiwan/Hong Kong) / Multiple regions / All (region-free)
+
| UKV || United Kingdom ("United Kingdom version")
 
|-
 
|-
| Label Region || 3 || [USA/EUR/CAN/JPN/KOR/TWN/CHN/UKV] - USA / Europe / Canada / Japan / Korea / Taiwan/Hong Kong / China / United Kingdom version(?) (United Kingdom)
+
| MDE || Saudi Arabia/U.A.E./Malaysia/Singapore ("Middle East")
 
|}
 
|}
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Some eShop titles have [[NCCH#CFA|Electronic Manuals]] which store the product code at the end of the 'Health & Safety' section of the manual. However,  product codes can differ from the above format as shown below:
 
Some eShop titles have [[NCCH#CFA|Electronic Manuals]] which store the product code at the end of the 'Health & Safety' section of the manual. However,  product codes can differ from the above format as shown below:
   −
CTR-[P/N/T/U]-[Type][Identifier][Region]-[Region]-[Digit]
+
CTR-[P/N/T/U]-[Type][Game ID][Region]-[Region]-[Digit]
   −
CTR-[Type][Identifier][Region]-[Region]-[Digit]
+
CTR-[Type][Game ID][Region]-[Region]-[Digit]
    
* P/N/T/U - Same as in product code structure
 
* P/N/T/U - Same as in product code structure
* [Type][Identifier][Region] - Same as in serial structure
+
* [Type][Game ID][Region] - Same as in serial structure
 
* [Region] - A three character representation of the title region, i.e. 'EUR' (not always present)
 
* [Region] - A three character representation of the title region, i.e. 'EUR' (not always present)
* [Digit] - A single digit usually '1' or '0' (not always present)
+
* [Digit] - A single digit usually '1' or '0' (not always present). Possibly revision or manual revision.
    
'''Note:''' These alternate versions of the product code, potentially found in [[NCCH#CFA|Electronic Manuals]] don't represent the actual product code, as found in the game's CXI. They are only found in the game's Home Menu manual, and on the game's packaging and external labeling.
 
'''Note:''' These alternate versions of the product code, potentially found in [[NCCH#CFA|Electronic Manuals]] don't represent the actual product code, as found in the game's CXI. They are only found in the game's Home Menu manual, and on the game's packaging and external labeling.
    
==Back of Card Serial==
 
==Back of Card Serial==
AREPY10111
+
AREPY10111 (example)
   −
AAAABCDEEE (presumably)
+
AAAABCDEEE<br/>
 +
'''A''' - Identifier (last 4 digits of product code)<br/>
 +
'''B''' - Production Month (X,Y,Z -> Oct,Nov,Dec)<br/>
 +
'''C''' - Production Year (2010 + C)<br/>
 +
'''D''' - Revision/Remaster Version (should match the main NCCH's Exheader Remaster Version)<br/>
 +
'''E''' - Production Run? (000-999)*
   −
[Identifier]-[Production Month]-[Production Year]-[Revision]-[Production Run?]
+
<nowiki>*</nowiki>European demo/kiosk carts have "08B" or "08H"
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