Changes

12 bytes removed ,  14:15, 4 July 2018
| 24-31
| unsigned, mipmap level 3 offset (usually 0xE0)
|-
|
| Note: mipmap level 4-7 seems to be hardcoded at offset 0xF0, 0xF8, 0xFC and 0xFE
|}
This register is used to set the procedural texture unit's offset. Mipmap level 4-7 seems to be hardcoded at offset 0xF0, 0xF8, 0xFC and 0xFE .
=== GPUREG_PROCTEX_LUT ===
242

edits