Changes

28 bytes added ,  22:59, 23 August 2012
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|-
 
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| This u8 is always zero?
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| u8 [[Mediatypes|Mediatype]] (must be zero for NAND)
 
|}
 
|}
 
The file lowpath is a binary lowpath containing the u64 saveid, however the high word of the saveid is always zero. The mounted file is the cleartext savegame image.
 
The file lowpath is a binary lowpath containing the u64 saveid, however the high word of the saveid is always zero. The mounted file is the cleartext savegame image.