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Savegames stored in NAND are located at [[Flash_Filesystem|nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>]], where SaveID-High is the filename.
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Savegames stored in NAND are located at [[Flash_Filesystem|nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>]], where SaveID-High is the filename. SaveID-High is normally 00000000.
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Access to system savedata via [[Filesystem_services|fs:USER]] is determined by the [[NCCH#CXI|exheader_storageinfo]] accessinfo and systemsavedataid. Most ARM11 processes using fs:USER only have access to the SaveIDs specified by systemsavedataid, when a certain accessinfo bit is set the process can access all system-savedata however. The 8-byte systemsavedataid is two SaveID-Low words which the process has access to, normally only the first word is used. When the process doesn't have access to any system-savedata via systemsavedataid, systemsavedataid is all-zero.
    
=NAND Savegames=
 
=NAND Savegames=
The SaveID for system modules is normally 0x00010000 | [[Title_list|uniqueID]].
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The SaveID for system modules is usually 0x00010000 | [[Titles|uniqueID]]. The SaveID for other system processes (like applications) is 0x00020000 | [[Titles|uniqueID]].
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==System Module Savegames==
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
|-
 
|-
 
! SaveID
 
! SaveID
 
! Description
 
! Description
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|-
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| 0x00010011
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| [[Filesystem_services|FS]] module savedata, used for [[Anti Savegame Restore]].
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|-
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| 0x00010015
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| [[Application_Manager_Services|AM]] module savedata
 
|-
 
|-
 
| 0x00010017
 
| 0x00010017
| [[Config_Services|Cfg]] Savegame
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| [[Config Savegame]]
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|-
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| 0x00010022
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| [[PTM]] [[PTM_Savegame|savegame]]
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|-
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| 0x00010026
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| [[StreetPass|CECD]] savegame
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|-
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| 0x0001002C
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| [[NIM_Services|NIM]] savegame
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|-
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| 0x00010032
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| [[FRD_Savegame|Friends module savegame]]
 
|-
 
|-
 
| 0x00010034
 
| 0x00010034
| [[SpotPass|BOSS]] database
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| [[SpotPass|BOSS]] module savegame
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|-
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| 0x00010035
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| News module savegame
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|-
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| 0x00010038
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| Act module savegame
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|-
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| 0x00010040
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| [[NFC_Services|NFC]] module savegame
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|}
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==System application and applet savegames==
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{| class="wikitable" border="1"
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|-
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! JPN SaveID
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! USA SaveID
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! EUR SaveID
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! Description
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|-
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| 0x000200C5
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| Same as JPN
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| Same as JPN
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| "error" applet savegame
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|-
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| 0x00020082
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| 0x0002008F
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| 0x00020098
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| [[Home Menu]] savegame
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|-
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| 0x00020086
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| 0x00020092
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| 0x0002009B
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| Instruction Manual applet savegame
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|-
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| 0x00020087
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| 0x00020093
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| 0x0002009C
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| Game Notes applet savegame
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|-
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| 0x00020088
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| 0x00020094
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| 0x0002009D
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| Old3DS/New3DS [[Internet Browser]] savegame
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|-
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| 0x0002008D
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| 0x00020096
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| 0x0002009F
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| Friend List applet savegame
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|-
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| 0x000200BB
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| Same as JPN
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| Same as JPN
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| Additional savedata for the New3DS [[Internet Browser]]. This only contains "t.bin" with filesize 0xadf80. This contains all browser history: each entry has the URL, UTF-16 title string, and icon gfx. This includes old pages which are not currently open in the browser as tabs?
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|-
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| 0x000200BC
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| 0x000200BD
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| 0x000200BE
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| olv applet savegame (Miiverse)
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|-
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| 0x000200C6
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| Same as JPN
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| Same as JPN
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| mint applet savegame
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|-
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| 0x00020200
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| 0x00020210
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| 0x00020220
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| [[System Settings]] savegame
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|-
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| 0x00020202
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| 0x00020212
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| 0x00020222
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| [[Activity Log]] application savegame
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|-
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| 0x00020204
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| 0x00020214
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| 0x00020224
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| [[Nintendo 3DS Camera]] application savegame
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|-
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| 0x00020205
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| 0x00020215
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| 0x00020225
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| [[Nintendo 3DS Sound]] application savegame
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|-
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| 0x00020207
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| 0x00020217
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| 0x00020227
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| [[Mii Maker]] application savegame
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|-
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| 0x00020208
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| 0x00020218
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| 0x00020228
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| [[StreetPass Mii Plaza]] application savegame
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|-
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| 0x00020209
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| 0x00020219
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| 0x00020229
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| [[eShop]] application savegame
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|-
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| 0x0002020A
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| 0x0002021A
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| 0x0002022A
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| [[System Transfer]] savegame
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|-
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| 0x0002020B
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| 0x0002021B
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| 0x0002022B
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| [[Nintendo Zone]] savegame
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|-
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| 0x0002020D
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| 0x0002021D
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| 0x0002022D
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| [[Face Raiders]] savegame
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|-
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| 0x0002020E
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| 0x0002021E
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| 0x0002022E
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| [[AR Games]] savegame
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|-
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| 0x000202BF
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| 0x000202C0
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| 0x000202C1
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| act (NNID settings) application savegame
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|-
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| 0x00020231
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| 0x00020241
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| 0x00020251
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| [[microSD Management]] application savegame
 
|}
 
|}
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