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44 bytes added ,  02:25, 18 May 2012
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:Probably, but I want to make an all-around solution for editing because it is needed by other formats too. I might need to add a struct to each line on the list which will include data-type and editable boolean... it might take some time... --[[User:Elisherer|Elisherer]] 08:09, 29 March 2012 (CEST)
 
:Probably, but I want to make an all-around solution for editing because it is needed by other formats too. I might need to add a struct to each line on the list which will include data-type and editable boolean... it might take some time... --[[User:Elisherer|Elisherer]] 08:09, 29 March 2012 (CEST)
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Elisherer there is a bug in your program, when it tries to read .cia files which do not have a 'SMDH' or banner, like in the case of TWL converted applications and some old .CIA files, 3DS Explorer crashes. It is possible to read these kind of .CIA file in 3DSExplorer by entering a false banner size, so I know this is where the problem lies. Can you patch 3DSExplorer to read .cia files which have no banner (banner size in .CIA files without a banner is '0' btw)
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Elisherer there is a bug in your program, when it tries to read .cia files which do not have a 'SMDH' or banner, like in the case of TWL converted applications and some old .CIA files, 3DS Explorer crashes. It is possible to read these kind of .CIA file in 3DSExplorer by entering a false banner size, so I know this is where the problem lies. Can you patch 3DSExplorer to read .cia files and not try to load information on banners when the banner size is '0'--[[User:3dsguy|3dsguy]] 02:25, 18 May 2012 (CEST)
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