Talk:Homebrew Format

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Revision as of 02:15, 12 September 2011 by CHR15x94 (talk | contribs) (Small mistake)
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It might be a bit early, but I think we can plan the homebrew format for the 3DS now.

Here we can discuss and plan the format (e.g:)

  • file extension (.3ds?)
  • structure of the format
  • header, banner (icon, 3d model, description...)
  • header and executable areas

...and so on.

I think we should make it similar to the CXI format, that flashcards can run both: commercial and homebrew files.--Lazymarek9614 16:17, 11 September 2011 (CEST)

According to the decisions here I create a tool to create homebrew (3dstool?).--Lazymarek9614 17:13, 11 September 2011 (CEST)

Do you have any experience in making such files and tool? --Elisherer 19:02, 11 September 2011 (CEST)
Well, I know about the elf, afx, bmp, 3ds, obj, nds format. I also have read the sources of tools like ndstool (used for creating nds files).
Let's discuss the format!--Lazymarek9614 19:33, 11 September 2011 (CEST)
Ok, i just wanted to know if it's somebody who knows what he talks about, You could never know... I was wondering, because I watch this wiki a lot maybe we wanna make this discussion on another forum like gbatemp so it won't notify us for every post. Because these wiki pages weren't made for big discussions, just on stuff that we aren't sure about... --Elisherer 20:04, 11 September 2011 (CEST)
Wouldn't we just use CXI or CCI? I don't see why we'd need to make a new format. Any flash carts made for the 3DS would boot files in the CXI or CCI format, since that's the format commercial ROM images use, and the primary goal of flash carts is to boot commercial pirated content (unfortunately). CXI is also the 3DS's native format, and has space reserved for code, the banner, etc. Not trying to be rude, but I don't think we need to make a new format for 3DS homebrew, or really discuss it for that matter. And we're spamming the crap out of the changelog, so... --CHR15x94 21:00, 11 September 2011 (CEST)