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The ExHeader Sha-256 hash and ExHeader Size for the NCSD header is always zero, why?--[[User:3dsguy|3dsguy]] 07:33, 28 July 2012 (CEST)
 
The ExHeader Sha-256 hash and ExHeader Size for the NCSD header is always zero, why?--[[User:3dsguy|3dsguy]] 07:33, 28 July 2012 (CEST)
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@Neimod, then what exists between 0x1000 and 0x4000 and what would you call it?--[[User:3dsguy|3dsguy]] 17:09, 28 July 2012 (CEST)
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Old version:
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{| class="wikitable" border="1"
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|-
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!  Offset
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!  Size
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!  Description
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|-
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|  0x200
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|  4
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|  Always 0xFFFFFFFF
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|-
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|  0x204
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|  252
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|  Padding?
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|-
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|  0x300
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|  4
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|  Used ROM size in bytes
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|-
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|  0x304
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|  28
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|  Padding
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|-
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|  0x320
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|  8
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|  [[CVer]] Title ID (Only Present in retail .CCI)
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|-
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|  0x328
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|  8
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|  [[CVer]] Title Version (Only Present in retail .CCI)
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|}
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This CVer titleID/title-version is from the CVer [[CIA]] stored in the [[System Update CFA]]. With newer NATIVE_FIRM versions the system reads this 0x200-byte block from offset 0x200 in the NCSD image, however the CVer fields are not used.
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:Old Version? Is this not present in new retail game dumps?--[[User:3dsguy|3dsguy]] 03:48, 29 July 2012 (CEST)

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