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83 bytes added ,  20:46, 28 July 2012
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@Neimod, then what exists between 0x1000 and 0x4000 and what would you call it?--[[User:3dsguy|3dsguy]] 17:09, 28 July 2012 (CEST)
 
@Neimod, then what exists between 0x1000 and 0x4000 and what would you call it?--[[User:3dsguy|3dsguy]] 17:09, 28 July 2012 (CEST)
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: It's called the card info header, returned by gamecards when reading the header.