Changes

76 bytes added ,  23:43, 20 December 2012
no edit summary
Line 96: Line 96:  
| 0x0
 
| 0x0
 
| 0x20
 
| 0x20
| Header, for TWL .cmd the first 3 words are usually value 1, the rest of the header is all-zero.
+
| Header, for TWL .cmd the first 3 words are usually value 1, the rest of the header is all-zero. For SD titles the last 0x10-bytes of this header is an AES MAC?
 
|-
 
|-
 
| 0x20
 
| 0x20
| 0x18
+
| 0x8
| Entries for each content begin here with size 0x8. For SD titles the entry size is 0x18.
+
| Entries for each content begin here with size 0x8.
 
|}
 
|}
   Line 117: Line 117:  
| 0x8
 
| 0x8
 
| Unknown, usually zero for TWL
 
| Unknown, usually zero for TWL
|-
  −
| 0x8
  −
| 0x10
  −
| ?
   
|}
 
|}
 +
 +
The last 0x20-bytes in .cmd for SD titles seems to be a SHA-256 hash?
    
'''"00000001.sav"''' - This is the title's encrypted savegame. Renaming these savegames causes home-menu to hang while launching titles, modifying these saves results in the same corruption errors as other savegames.
 
'''"00000001.sav"''' - This is the title's encrypted savegame. Renaming these savegames causes home-menu to hang while launching titles, modifying these saves results in the same corruption errors as other savegames.