Homebrew Applications: Difference between revisions

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== ARM11 Userland ==
{| class="wikitable" border="1"
{| class="wikitable" border="1"
!  Category
!  Category
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!  Description
!  Description
!  Author
!  Author
! Download
|-
|-
| Game
| Game
| [https://github.com/smealum/yeti3DS yeti3DS]
| [https://github.com/smealum/yeti3DS Yeti3DS]
| A quick and dirty port of Derek Evans' Yeti3D software rendering engine.
| A quick and dirty port of Derek Evans' Yeti3D software rendering engine.
| [[User:Smea|Smea]]
| [[User:smea|smea]]
| N/A
|-
| Game
| [https://github.com/smealum/3dscraft 3DSCraft]
| Minecraft clone.
| [[User:smea|smea]]
| N/A
|-
| Emulator
| [https://github.com/StapleButter/blargSnes BlargSnes]
| Super Nintendo emulator.
| StapleButter
| N/A
|-
|-
| Network media server / tool
| Network media server / tool
| [https://github.com/yellows8/ctr-streaming-server ctr-streaming-server]
| [https://github.com/yellows8/ctr-streaming-server ctr-streaming-server]
| This is a server which runs on a 3DS, which receives audio/video for playback. This can also send [[HID_Shared_Memory|HID]] state to the client(see the README), when enabled. The included parse_hidstream tool can be used to parse that HID data to simulate keyboard/mouse input events, via Linux uinput.
| This is a server which runs on a 3DS, which receives audio/video for playback. This can also send [[HID_Shared_Memory|HID]] state to the client(see the README), when enabled. The included parse_hidstream tool can be used to parse that HID data to simulate keyboard/mouse input events, via Linux uinput.
| [[User:Yellows8|Yellows8]]
| [[User:yellows8|yellows8]]
|}
| N/A
 
== ARM9 ==
{| class="wikitable" border="1"
!  Category
!  Name
!  Description
!  Author
|-
|}
|}