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28 bytes added ,  02:56, 6 November 2014
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This system process handles displaying the error screens, such as "An error has occurred, the system needs shutdown". This can also display a register dump for exceptions, and info for fatal errors. (Normally the black-screen errors are displayed on retail, while the latter is displayed on dev units.)
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This system process handles displaying the error screens, such as "an error has occurred, the system needs shutdown". This can also display a register dump for exceptions, and info for fatal errors. (Normally the black-screen errors are displayed on retail, while the latter is displayed on development units.)
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The register dump/fatal error info can also be written to [[nandrw/sys/native.log]]. On retail the system does not notify ErrDisp that any user-land exceptions occurred, ErrDisp is only notified for this on dev/debug units. Therefore, on retail native.log only contains info from fatal errors. Starting with [[5.0.0-11]] ErrDisp no longer writes logs to native.log, except when the error-type is value 5 and when other checks with the errorinfo structure are successful(normally processes using this port never use error-type 5).
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The register dump/fatal error info can also be written to [[nandrw/sys/native.log]]. On retail consoles, the system does not notify ErrDisp that any user-land exceptions occurred, ErrDisp is only notified for this on dev/debug units. Therefore, on retail consoles native.log only contains info from fatal errors. Starting with [[5.0.0-11]] ErrDisp no longer writes logs to native.log, except when the error-type is value 5 and when other checks with the errorinfo structure are successful (normally processes using this port never use error-type 5).
    
The bottom screen displays the error screen like "error has occurred", even with a development 3DS. The top screen can display the development error info, this is only displayed when [[Configuration_Memory|UNITINFO]] bit0 is clear, for a development 3DS.
 
The bottom screen displays the error screen like "error has occurred", even with a development 3DS. The top screen can display the development error info, this is only displayed when [[Configuration_Memory|UNITINFO]] bit0 is clear, for a development 3DS.
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