Changes

Jump to navigation Jump to search
245 bytes added ,  18:17, 6 September 2011
no edit summary
I have a simple question why Neimod are thinking the code is compressed? I think LZSS is not good for binary images.
:Because they just are. --[[User:Neimod|Neimod]] 17:40, 6 September 2011 (CEST)
:Game editors want to fit their game in the smallest ROM chip size possible, to reduce manufacturing costs. Also, encrypting blocks of zeros/FF is bad practices, compression avoids it. --[[User:Luigi2us|Luigi2us]] 18:17, 6 September 2011 (CEST)
136

edits

Navigation menu