GPU Textures: Difference between revisions
Line 78: | Line 78: | ||
== Configuration of texture unit 3 == | == Configuration of texture unit 3 == | ||
The configuration block for texture unit 3 seems to be vastly different from the other texture units. Instead, registers 0x00A8 through 0x00B7 are used to configure procedural texturing features. | The configuration block for texture unit 3 seems to be vastly different from the other texture units. Instead, registers 0x00A8 through 0x00B7 are used to configure [[GPU/Procedural_Texture_Generation|procedural texturing]] features. | ||
== Texture parameters == | == Texture parameters == |