IPC: Difference between revisions
Command -> Message (since replies use the same format) |
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The majority of 3DS inter-process communication is implemented as services. | The majority of 3DS inter-process communication is implemented as services. | ||
= | = Message Structure = | ||
IPC commands are written to the [[Thread Local Storage]] at offset 0x80 and submitted using [[SVC|svcSendSyncRequest]]. If the kernel was able to dispatch the request, the server reply will be written to TLS+0x80. Often the second word of the response data is the error code (or 0 if success). | IPC commands are written to the [[Thread Local Storage]] at offset 0x80 and submitted using [[SVC|svcSendSyncRequest]]. If the kernel was able to dispatch the request, the server reply will be written to TLS+0x80. Often the second word of the response data is the error code (or 0 if success). IPC commands and IPC replies follow the same structure. | ||
Every IPC | Every IPC message starts with a u32 header code. Parameters, if any, are written following this header. There are "normal parameters", which are fixed-size words, and there are "translate parameters", which are of flexible size and each of which begins with a header. The entire command has the following structure: | ||
{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
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|} | |} | ||
The IPC | The IPC message header has the following structure: | ||
{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
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