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269 bytes added ,  06:06, 6 March 2016
→‎GPUREG_DEPTH_COLOR_MASK: Add information about "Depth test enable" not disabling depth writes.
This register is used to depth testing and framebuffer write masking.
Note that setting the "Depth test enabled" bit to 0 will ''not'' also disable depth writes. It will instead behave as if the depth function were set to "Always". To completely disable depth-related operations both the depth test and depth write bits must be disabled.
Depth function values:


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