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| 1
| u16, unknown.bitmask
| 2
| u8, unknown.flag
| Result code
When flag is zero, an u16 state field is cleared using the input bitmask. When flag is non-zero, it's ORRed using the input bitmask instead. If bitmask 0x4 is clear in the input bitmask, this clears that bit in the value before actually writing the value into state.
This seems to be used by the host device for updating [[NWM_Services|networkstruct]]+0x16.

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