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168 bytes added ,  05:44, 30 November 2011
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:::: Also, I think you mean "release" builds. Development builds have debugging functions enabled and aren't optimized. The SDK can build retail (release) builds that include optimization and are stripped of debugging information and some internal debug flags. This is to get ready for retail ROM mastering. It doesn't mean it uses retail encryption or signing methods. (It doesn't.) --[[User:Jl12|Jl12]]
 
:::: Also, I think you mean "release" builds. Development builds have debugging functions enabled and aren't optimized. The SDK can build retail (release) builds that include optimization and are stripped of debugging information and some internal debug flags. This is to get ready for retail ROM mastering. It doesn't mean it uses retail encryption or signing methods. (It doesn't.) --[[User:Jl12|Jl12]]
 
:::::"DSi/Twl development builds actually do run on retail systems" After those builds are sent to Nintendo for retail RSA signing and modcrypt encryption, sure. --[[User:Yellows8|Yellows8]] 04:41, 30 November 2011 (CET)
 
:::::"DSi/Twl development builds actually do run on retail systems" After those builds are sent to Nintendo for retail RSA signing and modcrypt encryption, sure. --[[User:Yellows8|Yellows8]] 04:41, 30 November 2011 (CET)
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:::::: ^ No, I mean that just like it sounds. Development builds can be ran on retail units prior to being mastered by Nintendo. I've tried this.  --[[User:Jl12|Jl12]]
    
I wouldn't think they contained retail keys, Yellow8, just it contained some keys (probably dummy keys) called Common Header Keys and they seemed interesting for a moment imho I didn't see your post there lol I'm still considering whether or not they're legal. In a way, they are legal because I'm not technically hired by Nintendo so the CXIs, CIAs, etc I make are not copyrighted by them like retail or licensed developers, but in another way it's not legal because I am using part of the lib to make the files. Gah!--[[User:Xcution|Xcution]]
 
I wouldn't think they contained retail keys, Yellow8, just it contained some keys (probably dummy keys) called Common Header Keys and they seemed interesting for a moment imho I didn't see your post there lol I'm still considering whether or not they're legal. In a way, they are legal because I'm not technically hired by Nintendo so the CXIs, CIAs, etc I make are not copyrighted by them like retail or licensed developers, but in another way it's not legal because I am using part of the lib to make the files. Gah!--[[User:Xcution|Xcution]]
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