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191 bytes added ,  12:31, 8 April 2017
→‎GPUREG_GAS_LIGHT_Z_COLOR: Add missing uniform from Nintendo OpenGL page ("dmp_Gas.colorLutInput")
| 0-7
| unsigned, View shading effect in line-of-sight direction
|-
| 8
| Gas color LUT input
|}
This register configures gas light shading in the line-of-sight direction, and the input to the gas color LUTColor LUT input values: {| class="wikitable" border="1"! Value! Description|-| 0| Gas density|-| 1| Light factor|}
=== GPUREG_GAS_LUT_INDEX ===
65

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