MCURTC:SetInfoLEDPattern: Difference between revisions
Added more information to the animation fields. |
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If set to 0x00, only the first value of the pattern is played. (?) | If set to 0x00, only the first value of the pattern is played. (?) | ||
| The lower the value is, the less smoothing is applied to the pattern. Here is a visual approximation of how the smoothing works: [https://i.imgur.com/ZxdPbIw.png Smooth function.] | | The lower the value is, the less smoothing is applied to the pattern. Here is a visual approximation of how the smoothing works: [https://i.imgur.com/ZxdPbIw.png Smooth function.] | ||
| ''loop_delay = seconds * 0x10'' | | ''loop_delay = seconds * 0x10'' | ||
Since this data is represented in a u8, the precision is 1/16th of a second (0x01) and the maximum delay time is 15.875 seconds (0xFE). | Since this data is represented in a u8, the precision is 1/16th of a second (0x01) and the maximum delay time is 15.875 seconds (0xFE). |