Pinouts: Difference between revisions
Added some research info based on some multimeter pokes and some intentional shorts of random pins |
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== LCD (old3DS bottom) == | |||
{| class="wikitable" border="1" | |||
|- | |||
! Pin number | |||
! Name | |||
! Description | |||
|- | |||
| 01 | |||
| -6V | |||
| | |||
|- | |||
| 02 | |||
| 12V | |||
| | |||
|- | |||
| 03 | |||
| CLK | |||
| Pixel clock | |||
|- | |||
| 04 | |||
| /HBL | |||
| Horizontal blank (low while blanking) | |||
|- | |||
| 05 | |||
| /VBL | |||
| Vertical blank (low while blanking) | |||
|- | |||
| 06 | |||
| 2v2 | |||
| Loopback of pin 07? | |||
|- | |||
| 07 | |||
| 2v2 | |||
| Content latch? Shorting this to ground or to pin 06 will "lock" the screen memory while still allowing the screen to refresh itself. | |||
|- | |||
| 08 | |||
| GND | |||
| "chassi" ground | |||
|- | |||
| 09 | |||
| HCL | |||
| Horizontal clock | |||
|- | |||
| 10 | |||
| GND | |||
| "chassi" ground | |||
|- | |||
| 11 | |||
| BIAS 1 | |||
| Default ~ 4.5V - 4.8V; sets contrast | |||
|- | |||
| 12 | |||
| BIAS 2 | |||
| Usually matches BIAS 1; sets "flicker" | |||
|- | |||
| 13 | |||
| ??? | |||
| Might be a transistor? Shorted to ground if off, 2.36V if on. | |||
|- | |||
| 14 | |||
| 6V | |||
| | |||
|- | |||
| 15 | |||
| ??? | |||
| Loopback of pin 14 ? Shorting this with pin 14 or ground will make the 3DS turn off with a harsh pop sound. | |||
|- | |||
| 16 | |||
| ??? | |||
| ??? | |||
|- | |||
| 17 | |||
| ??? | |||
| ??? | |||
|- | |||
| 18 | |||
[...] | |||
25 | |||
| RED 0 | |||
[...] | |||
RED 7 | |||
| Red pixel bits | |||
|- | |||
| 26 | |||
| GND | |||
| "chassi" ground | |||
|- | |||
| 27 | |||
[...] | |||
34 | |||
| BLUE 7 | |||
[...] | |||
BLUE 0 | |||
| Blue pixel bits | |||
|- | |||
| 35 | |||
| GND | |||
| "chassi" ground | |||
|- | |||
| 36 | |||
[...] | |||
43 | |||
| GREEN 7 | |||
[...] | |||
GREEN 0 | |||
| Green pixel bits | |||
|} | |} |