3DS Virtual Console: Difference between revisions

m Fix GBA VC savedata info
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Line 244: Line 244:
| 0x008
| 0x008
| 0x4
| 0x4
| Save type (see below)
| Save type (see below for supported values and [[ARM7_Registers#ARM7_SAVE_MODE|here]] for details)
|-
| 0x00E
| 0x2
| Sleep mode button combo (utilizes the same bit masks as the [[HID_Registers#HID_PAD|HID_PAD register]], with flipped bits).<br/>If the GBA title supports a button-combo based sleep mode and it's set here, Agbbg spoofs this combo when closing the 3DS' lid to enter proper sleep mode.
|-
| 0x010
| 0x10
| Flash and EEPROM configuration (see the target registers [[ARM7_Registers|here]])
|-
|-
| 0x020
| 0x020
Line 256: Line 264:


Save types:
Save types:
* 0x0: EEPROM 8k for < 256 Mbit games
* 0x0: EEPROM 8k for < 256 Mbit titles
* 0x1: EEPROM 8k for 256 Mbit games
* 0x1: EEPROM 8k for 256 Mbit titles
* 0x2: EEPROM 64k for < 256 Mbit games
* 0x2: EEPROM 64k for < 256 Mbit titles
* 0x3: EEPROM 64k for 256 Mbit games
* 0x3: EEPROM 64k for 256 Mbit titles
* 0x4: Flash 512k (Atmel, ID: 0x3D1F) + RTC
* 0x4: Flash 512k (Atmel, ID: 0x3D1F) + RTC
* 0x5: Flash 512k (Atmel, ID: 0x3D1F)
* 0x5: Flash 512k (Atmel, ID: 0x3D1F)