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37 bytes added ,  11:41, 15 February 2012
This is similar to the serial structure, but this is how the 3DS internally identifies 3DS Applications. And follows this structure:
CTR-[P/N/T]-[Type][Identifier][Region]
* P/N /T - P Generally used for games (note: for detail retail and dev games this is the same) / N Generally used for built in applications like [[Mii Maker]]/ T is used in some e-Shop demos
* [Type][Identifier][Region] - Same as in serial structure
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