Category:File formats: Difference between revisions
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.AXF - Pre-assembled ARM code. Before being linked into the [[ExeFS]] '.code' format. They're practically ARM specific ELF files. The Plain Region found in the CXI is also obtain from this file. | .AXF - Pre-assembled ARM code. Before being linked into the [[ExeFS]] '.code' format. They're practically ARM specific ELF files. The Plain Region found in the CXI is also obtain from this file. | ||
*.[[BCWAV]] - CTR waveform file format | |||
== Graphics File Formats == | |||
.BNR - Simply contains a .[[CBMD]] and a .[[BCWAV]], in that order with padding in between the two files to make sure the .[[BCWAV]] is aligned to 0x10 bytes. It contains nothing else. | .BNR - Simply contains a .[[CBMD]] and a .[[BCWAV]], in that order with padding in between the two files to make sure the .[[BCWAV]] is aligned to 0x10 bytes. It contains nothing else. | ||
.[[CBMD]] - CTR binary banner model - Archive file before being made into a CTR banner for games or other applications. | |||
[[SMDH|ICN]] - Contains icons, names and flags for an application | |||
.CTPK - CTR Texture PacKage | |||
.CMDL - CTR MoDeL data | |||
.CTEX - CTR TEXture data | |||
.CSKA / .CSKLA - CTR SKeLetal Animation data | |||
.CMATA - CTR MATerial Animation data | |||
.CMDLA - CTR MoDeL Animation data | |||
.CLGT - CTR LiGhT data | |||
.CPTL - CTR ParTicLe data | |||
.CLTS - CTR LookupableSetdata | |||
. | .CENV - CTR ENVironment data | ||
.CCAM - CTR CAMera data | |||
.CMAT - CTR MATerial | |||
== Other File Formats == | == Other File Formats == |