NWMUDS:InitializeWithVersion: Difference between revisions

 
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|-
|-
| 2-11
| 2-11
| See below structure.
| Input [[NWM_Services|NodeInfo]] structure.
|-
|-
| 12
| 12
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|-
|-
| 3
| 3
| Output event handle. [[NWMUDS:GetConnectionStatus]] is used once this event is signalled for determining the event cause, etc.
| Output event handle. [[NWMUDS:GetConnectionStatus]] is used once this event is signaled for determining the event cause, etc.
|}
 
=Input Structure=
{| class="wikitable" border="1"
|-
!  Index Word
!  Description
|-
| 0-1
| u64 ID, this is the UDS version of the FriendCodeSeed. This is loaded from BlkID 0x00090000 in the [[Config_Savegame|system-config]] via [[CfgS:GetConfigInfoBlk2]].
|-
| 2-7
| This is the first 0x18-bytes from BlkID 0x000A0000 in the [[Config_Savegame|system-config]] loaded via [[CfgS:GetConfigInfoBlk2]].
|-
| 8-9
| Unused?(Not initialized by [[Download_Play|dlp]] module)
|}
|}


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This initializes NWMUDS.
This initializes NWMUDS.


The sharedmem is created with mypermission=0x0, otherpermission=0x3.
The sharedmem is created with mypermission=0x0, otherpermission=0x3. The only buffer(s) that are allocated under this sharedmem is the recv_buffer allocated by [[NWMUDS:Bind]].