Glossary: Difference between revisions
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An object oriented language homebrew developers program in. Like its name suggests, C++ is essentially a step up from C. | An object oriented language homebrew developers program in. Like its name suggests, C++ is essentially a step up from C. | ||
=== CCI === | |||
[[NCSD#Overview|CTR Cart Image]]. A file extension for game ROM images. The file format is a specialisation of the [[NCSD]] container format. | |||
=== CFA === | |||
[[NCCH#CFA|CTR File Archive]]. A file extension for [[NCCH]] containers that contain non-executable data. | |||
=== Citra === | |||
A work-in-progress Nintendo 3DS emulator. | |||
=== CTR === | |||
Nintendo’s codename for the Nintendo 3DS. | |||
=== CXI === | |||
[[NCCH#CXI|CTR eXecutable Image]]. A file extension for [[NCCH]] containers that contain executable code. | |||
== D == | == D == | ||
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[[MPO|Multi-Picture Object]] is the open file-format used by Nintendo to make 3D images. It uses Exif tags and MP tags with JPG. MPO files can be read like two JPG files stuck together. | [[MPO|Multi-Picture Object]] is the open file-format used by Nintendo to make 3D images. It uses Exif tags and MP tags with JPG. MPO files can be read like two JPG files stuck together. | ||
== N == | |||
=== [[NCCH]] === | |||
A file format for storing the content of any installed [[title]]. This is the format used by [[Glossary#CXI|CXI]] and [[Glossary#CFA|CFA]] files. | |||
=== [[NCSD]] === | |||
A file format for grouping up to eight [[Glossary#NCCH|NCCH]] partitions. This is the format used by [[Glossary#CCI|CCI]] files and the [[Flash_Filesystem#NAND_structure|NAND structure]]. | |||
== P == | == P == |