CBMD: Difference between revisions
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seperate CGFX for different regions/languages is already mentioned here. |
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This page describes the format used for banners' models. These are stored in [[CXI]] ExeFS:/banner and optionally in [[extdata]] exbanner. | This page describes the format used for banners' models. These are stored in [[CXI]] ExeFS:/banner and optionally in [[extdata]] exbanner. | ||
CBMD is a container file for CGFX blocks. This is used for banners of titles you see in the home menu. BNR used for the app banners in the CXI/exbanner is the same as CBMD with CWAV at the end. | |||
CBMD is a container file for CGFX blocks. | |||
This | |||
== CBMD Header == | == CBMD Header == | ||
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| 0x84 | | 0x84 | ||
| 0x4 | | 0x4 | ||
| CBMD | | CBMD Size | ||
|} | |} | ||
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== CGFX == | == CGFX == | ||
CGFX are compressed using LZ11. For CXI banner CGFX, the decompressed size must be no larger than 0x80000. | |||
Contains: 3D Models, Shaders, Objects, Materials, Textures, etc | Graphics containers. Contains: 3D Models, Shaders, Objects, Materials, Textures, etc. | ||