System SaveData: Difference between revisions
Meleemeister (talk | contribs) m Link to CECD savegame page added |
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=NAND Savegames= | =NAND Savegames= | ||
The SaveID for system modules is usually 0x00010000 | [[ | The SaveID for system modules is usually 0x00010000 | [[Titles|uniqueID]]. The SaveID for other system processes (like applications) is 0x00020000 | [[Titles|uniqueID]]. | ||
==System Module Savegames== | ==System Module Savegames== | ||
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! SaveID | ! SaveID | ||
! Description | ! Description | ||
|- | |||
| 0x0001000F | |||
| [[Filesystem_services|FS]] module savedata, used for [[Filesystem_services#SEEDDB|SEEDDB]] and [[Filesystem_services#TITLETAG_Database|TITLETAG]] storage. | |||
|- | |- | ||
| 0x00010011 | | 0x00010011 | ||
| [[Filesystem_services|FS]] module savedata, used for [[Anti Savegame Restore]]. | | [[Filesystem_services|FS]] module savedata, used for [[Filesystem_services#Anti_Savegame_Restore|Anti Savegame Restore]]. | ||
|- | |- | ||
| 0x00010015 | | 0x00010015 | ||
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|- | |- | ||
| 0x00010026 | | 0x00010026 | ||
| [[StreetPass|CECD]] savegame | | [[StreetPass|CECD]] [[CECD Savegame|savegame]] | ||
|- | |- | ||
| 0x0001002C | | 0x0001002C | ||
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|- | |- | ||
| 0x00010032 | | 0x00010032 | ||
| Friends module savegame | | [[FRD_Savegame|Friends module savegame]] | ||
|- | |- | ||
| 0x00010034 | | 0x00010034 | ||
| [[SpotPass|BOSS]] module savegame | | [[SpotPass|BOSS]] module [[BOSS Savegame|savegame]] | ||
|- | |- | ||
| 0x00010035 | | 0x00010035 |