GPU/External Registers: Difference between revisions
Not sure what bit16 does, but it's not that. See bit1. |
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Line 214: | Line 214: | ||
! Value | ! Value | ||
! Description | ! Description | ||
|- | |- | ||
| 0 | | 0 | ||
| GL_RGBA8_OES | | GL_RGBA8_OES | ||
|- | |- | ||
| 1 | | 1 | ||
| GL_RGB8_OES | | GL_RGB8_OES | ||
|- | |- | ||
| 2 | | 2 | ||
| GL_RGB565_OES | | GL_RGB565_OES | ||
|- | |- | ||
| 3 | | 3 | ||
| GL_RGB5_A1_OES | | GL_RGB5_A1_OES | ||
|- | |- | ||
| 4 | | 4 | ||
| GL_RGBA4_OES | | GL_RGBA4_OES | ||
|} | |} | ||
Color components are laid out in reverse byte order, with the most significant bits used first. | |||
== Transfer Engine == | == Transfer Engine == |