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- For the ARM11-visible registers, used for framebuffer configuration, GPU control and bulk data operations, see GPU/External Registers and LCD Registers.
- For details on the internal registers, written to from GPU command buffers and which control rendering, see GPU/Internal Registers.
- For information on certain specific GPU features, see the GPU/Programming Guide.
- For the interface used by applications to control the GPU, see the GSP Services and GSP Shared Memory.