NWM Services: Difference between revisions
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| ==Application data transfer== | ==Application data transfer== | ||
| The protocol used for sending/receiving data over the network with UDS by official applications is [[PRUDP]](in some cases at least) | The protocol used for sending/receiving data over the network with UDS by official applications is [[PRUDP]](in some cases at least). Mario Kart 7 uses PRUDP here. Triforce Heroes uses plaintext for whatever protocol it uses for UDS. | ||
| ==Data frames== | ==Data frames== | ||