CBMD: Difference between revisions

Steveice10 (talk | contribs)
PabloMK7 (talk | contribs)
Moved the BCWAV info from the BCWAV page to here. (As it only applies to BCWAVs found in banners.)
 
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== CGFX ==
== CGFX ==


CGFX are compressed using LZ11. For CXI banner CGFX, the decompressed size must be no larger than 0x80000.
[[CGFX]] are compressed using LZ11. For CXI banner CGFX, the decompressed size must be no larger than 0x80000.


Graphics containers. Contains: 3D Models, Shaders, Objects, Materials, Textures, etc. See [[CGFX]] for more information.
Graphics containers. Contains: 3D Models, Shaders, Objects, Materials, Textures, etc. See [[CGFX]] for more information.
== BCWAV ==
The included [[BCWAV]] total channels must be 2, and the length of the audio must be 3 seconds or less, otherwise the sound will play incorrectly (beeping/clicking) or the model may fail to load.