CiTRUS: Difference between revisions

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Over the past week I have been working on Project CiTRUS. Currently this tool is capable of designing/outputting "proper" Nintendo 3DS (CTR) BaNneR and ICoN files using my XBSF format.
Over the past week I have been working on Project CiTRUS. Currently this tool is capable of designing/outputting "proper" Nintendo 3DS (CTR) BaNneR and ICoN files using my XBSF format.


You may notice that ''creating'' these formats is not yet available in any other released tool. Over the course of time I will do my best to add creating new formats of 3DS files among various other calculations if I see users are liking the program.
You may notice that ''creating'' these formats is not yet available in any other released tool. Over the course of time I will do my best to add creating new formats of 3DS files among various other calculations if I see users are liking the program.
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Note: I do not recommend this release for n00bs as it requires knowledge of CGFX, BCWAV, CBDM, and CTPK files.


I do not include an editor for these formats, however I do include an example of each required file for generating a test banner/icon. I do this not to troll, but rather in the hopes that it will encourage other talented users to make programs for the 3DS.
 
Note: I do not recommend this release for n00bs as it requires knowledge of a few Nintendo 3DS (CTR) files.
 
 
I do not include an editor for these formats, however, I do include an example of each required file for generating a test banner/icon. I do this not to troll, but rather in the hopes that it will encourage other talented users to make programs for the 3DS.
 
 


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