3DS Development Unit Software: Difference between revisions

3dsguy (talk | contribs)
Adding more info
3dsguy (talk | contribs)
I was wrong, just saw a photo of a panda unit in 96MB Memory Mode
Line 74: Line 74:
*Dev4 - 32MB Memory mode
*Dev4 - 32MB Memory mode


But not all developer units have the capability of running in modes other than Prod. Only PARTNER-CTR DEBUGGERs and Prototype Units are capable of running in modes other than 'Prod'.
But not all developer units have the capability of running in modes other than Prod. It is not known why some units cannot change their memory allowance.


<nowiki> ->Exception handler - Selects whether to enable or disable the application's handling of exceptions that arise in the non-debug environment - enable/disable</nowiki>  
<nowiki> ->Exception handler - Selects whether to enable or disable the application's handling of exceptions that arise in the non-debug environment - enable/disable</nowiki>