Talk:3DS Development Unit Software: Difference between revisions
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Thanks for clearing this up, [[User:Neimod|Neimod]], from now on we will call [[User:3dsguy|3dsguy]]'s special 3DS "test unit". | Thanks for clearing this up, [[User:Neimod|Neimod]], from now on we will call [[User:3dsguy|3dsguy]]'s special 3DS "test unit". | ||
I think we should focus a bit on getting the system unique key(s) now. I propose that we do a RAM dump, because it's possible that the 3DS (when starting up) pushes the key to RAM. Also we can get some information about the 3DS memory map. However, we don't know the pinout of the RAM, that's the problem...--[[User:Lazymarek9614|Lazymarek9614]] 20:52, 19 October 2011 (CEST) | I think we should focus a bit on getting the system unique key(s) now. I propose that we do a RAM dump, because it's possible that the 3DS (when starting up) pushes the key to RAM. Also we can get some information about the 3DS memory map. However, we don't know the pinout of the RAM, that's the problem...--[[User:Lazymarek9614|Lazymarek9614]] 20:52, 19 October 2011 (CEST) | ||
Can you guess which font is used for the test unit? | Can you guess which font is used for the test unit? |