CBMD
CBMD - CTR Banner Model Data
This page describes the format used for banners' models. These are stored in CXI ExeFS:/banner and optionally in extdata exbanner. CBMD is a container file for CGFX blocks. This is used for banners of titles you see in the home menu. BNR used for the app banners in the CXI/exbanner is the same as CBMD with CWAV at the end.
CBMD Header
| Offset | Length | Description | 
|---|---|---|
| 0x0 | 0x4 | Magic "CBMD" | 
| 0x4 | 0x4 | Zero | 
| 0x8 | 0x4 | Offset for common CGFX | 
| 0xc | 0x34 | Optional offsets for region/language specific CGFX | 
| 0x40 | 0x44 | Padding? | 
| 0x84 | 0x4 | CWAV offset | 
The common CGFX is used if the CGFX offset for the system region/language is zero. Those optional offsets can be used in extdata exbanner, but separate CBMD banner files for each region/language can be used as well.
Indexes for CGFX offset array
| Index | Description | 
|---|---|
| 0 | EUR-English | 
| 1 | EUR-French | 
| 2 | EUR-German | 
| 3 | EUR-Italian | 
| 4 | EUR-Spanish | 
| 5 | EUR-Dutch | 
| 6 | EUR-Portuguese | 
| 7 | EUR-Russian | 
| 8 | JPN-Japanese | 
| 9 | USA-English | 
| 10 | USA-French | 
| 11 | USA-Spanish | 
| 12 | USA-Portuguese | 
CGFX
CGFX are compressed using LZ11. For CXI banner CGFX, the decompressed size must be no larger than 0x80000.
Graphics containers. Contains: 3D Models, Shaders, Objects, Materials, Textures, etc.