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353 bytes added ,  22:31, 20 July 2012
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.AXF - Pre-assembled ARM code. Before being linked into the [[ExeFS]] '.code' format. They're practically ARM specific ELF files. The Plain Region found in the CXI is also obtain from this file.
 
.AXF - Pre-assembled ARM code. Before being linked into the [[ExeFS]] '.code' format. They're practically ARM specific ELF files. The Plain Region found in the CXI is also obtain from this file.
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*.[[BCWAV]] - CTR waveform file format
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== Graphics File Formats ==
    
.BNR - Simply contains a .[[CBMD]] and a .[[BCWAV]], in that order with padding in between the two files to make sure the .[[BCWAV]] is aligned to 0x10 bytes. It contains nothing else.
 
.BNR - Simply contains a .[[CBMD]] and a .[[BCWAV]], in that order with padding in between the two files to make sure the .[[BCWAV]] is aligned to 0x10 bytes. It contains nothing else.
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*.[[CBMD]] - CTR binary banner model - Archive file before being made into a CTR banner for games or other applications.
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.[[CBMD]] - CTR binary banner model - Archive file before being made into a CTR banner for games or other applications.
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*.[[BCWAV]] - CTR waveform file format
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[[SMDH|ICN]] - Contains icons, names and flags for an application
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.CTPK - CTR Texture PacKage
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.CMDL - CTR MoDeL data
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.CTEX - CTR TEXture data
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.CSKA / .CSKLA - CTR SKeLetal Animation data
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.CMATA - CTR MATerial Animation data
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.CMDLA - CTR MoDeL Animation data
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.CLGT - CTR LiGhT data
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.CPTL - CTR ParTicLe data
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.CLTS - CTR LookupableSetdata
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.[[SMDH|ICN]] - Contains icons, names and flags for an application
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.CENV - CTR ENVironment data
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*.CTPK - CTR Texture Package
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.CCAM - CTR CAMera data
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.CMAT - CTR MATerial
    
== Other File Formats ==
 
== Other File Formats ==
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