Changes

864 bytes removed ,  15:12, 24 October 2023
m
Generalize naming
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== Registers ==
+
Other registers that used to be documented on this page are now at [[GPU Registers]].
 +
 
 +
= Registers =
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
!  NAME
 
!  NAME
Line 7: Line 9:  
!  WIDTH
 
!  WIDTH
 
|-
 
|-
| REG_LCDCOLORFILLMAIN
+
| Parallax barrier enable
| 0x10202204
+
| 0x10202000
| 0x1ED02204
+
| 0x1ED02000
| 0xFFFD6204
+
| 0xFFFD6000
| 4
+
| 0x4
 
|-
 
|-
| REG_LCDCOLORFILLSUB
+
| Parallax barrier PWM
| 0x10202A04
+
| 0x10202004
| 0x1ED02A04
+
| 0x1ED02004
| 0xFFFD6A04
+
| 0xFFFD6004
| 4
+
| 0x4
|}
  −
 
  −
REG_*MAIN registers are used for the top LCD, while SUB is used for the bottom LCD. The registers for the main LCD is located at 0x1EF00400, while the sub LCD registers are located at 0x1EF00500.
  −
 
  −
== REG_LCDCOLORFILL ==
  −
{| class="wikitable" border="1"
  −
!  Bit
  −
!  Description
   
|-
 
|-
| 7-0
+
| LCD status
| Red component intensity
+
| 0x10202008
 +
| 0x1ED02008
 +
| 0xFFFD6008
 +
| 0x4
 
|-
 
|-
| 15-8
+
| LCD clock disable
| Green component intensity
+
| 0x1020200C
 +
| 0x1ED0200C
 +
| 0xFFFD600C
 +
| 0x4
 
|-
 
|-
| 23-16
+
| ?
| Blue component intensity
+
| 0x10202010
 +
| 0x1ED02010
 +
| 0xFFFD6010
 +
| 0x4
 
|-
 
|-
| 24
+
| LCD reset
| Enable
+
| 0x10202014
 +
| 0x1ED02014
 +
| 0xFFFD6014
 +
| 0x4
 
|-
 
|-
| 31-25
+
| Top Screen [[#LCD Configuration|LCD Configuration]]
| ?
+
| 0x10202200
|}
+
| 0x1ED02200
When the enable bit is set, the specified solid color is displayed on the LCD instead of the framebuffer.
+
| 0xFFFD6200
 
+
| 0x600
== 0x1EF00X5C ==
  −
{| class="wikitable" border="1"
  −
!  Bit
  −
!  Description
   
|-
 
|-
| 15-0
+
| Bottom Screen [[#LCD Configuration|LCD Configuration]]
| Framebuffer width
+
| 0x10202A00
 +
| 0x1ED02A00
 +
| 0xFFFD6A00
 +
| 0x600
 
|-
 
|-
| 31-16
+
| ?
| Framebuffer height
+
| 0x10203200
 +
| 0x1ED03200
 +
| 0xFFFD7200
 +
| 0x40
 
|}
 
|}
   −
This controls the displayed LCD framebuffer dimensions.
+
On screen-init (error screen), Boot11 sets 0x10202004 to 0xA390A39.
   −
== 0x1EF00X70 ==
+
== LCD Configuration ==
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
Bit
+
Offset
 +
!  Size
 
!  Description
 
!  Description
 
|-
 
|-
| 15-0
+
| 0x00
| Framebuffer format
+
| 0x4
 +
| [[#Flags|Flags]]
 +
|-
 +
| 0x04
 +
| 0x4
 +
| [[#Fill Color|Fill Color]]
 
|-
 
|-
| 31-16
+
| 0x10
| ?
+
| 0x10
|}
+
| [[#ABL Area|ABL Area]]
 
  −
=== Framebuffer format ===
  −
{| class="wikitable" border="1"
   
|-
 
|-
!  Bit
+
| 0x20
!  Description
+
| 0x4
 +
| GTH Ratio
 
|-
 
|-
| 3-0
+
| 0x24
| Color format
+
| 0x4
 +
| Min GTH
 
|-
 
|-
| 4
+
| 0x28
| Unused?
+
| 0x4
 +
| MinMax
 
|-
 
|-
| 5
+
| 0x2C
| Set when the main screen 3D right framebuffer address is set.
+
| 0x4
 +
| ExMax
 
|-
 
|-
| 6
+
| 0x30
| 1 = main screen, 0 = sub screen. However if bit5 is set, this bit is cleared.
+
| 0x4
 +
| Inertia
 
|-
 
|-
| 7
+
| 0x38
| ?
+
| 0x4
 +
| MinRS
 
|-
 
|-
| 9-8
+
| 0x3C
| Value 1 = unknown, 3 = unknown.
+
| 0x4
 +
| MaxRS
 
|-
 
|-
| 15-10
+
| 0x40
| Unused?
+
| 0x4
|}
+
| [[#Backlight Level|Backlight Level]]
 
  −
GSP module only allows the LCD stereoscopy to enabled when bit5=1 and bit6=0 here. When GSP module updates this register, GSP module will automatically disable the stereoscopy if those bits are not set for enabling stereoscopy.
  −
 
  −
=== Framebuffer color formats ===
  −
{| class="wikitable" border="1"
   
|-
 
|-
!  Value
+
| 0x44
!  Description
+
| 0x4
 +
| [[#Backlight Interval|Backlight Interval]]
 
|-
 
|-
| 0
+
| 0x60
| GL_RGBA8_OES
+
| 0x20
 +
| Dither
 
|-
 
|-
| 1
+
| 0x80
| GL_RGB8_OES
+
| 0x24
 +
| LutListRS
 
|-
 
|-
| 2
+
| 0xF0
| GL_RGB565_OES
+
| 0x0C
 +
| ?
 
|-
 
|-
| 3
+
| 0x100
| GL_RGB5_A1_OES
+
| 0x100
 +
| LCD calibration data, pulled from nand:/ro/sys/HWCAL0.dat offset 0x77C.
 +
N3DS only. This area on old3DS is zero-filled and not writable.
 
|-
 
|-
| 4
+
| 0x200
| GL_RGBA4_OES
+
| 0x400
 +
| ?
 
|}
 
|}
   −
== 0x1EF00X78 ==
+
=== Flags ===
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
! Bit
+
! Bit
! Description
+
! Description
 
|-
 
|-
 
| 0
 
| 0
| LCD framebuffer to display (0=first, 1=second)
+
| ABL on
 
|-
 
|-
| 7-1
+
| 8
 
| ?
 
| ?
 
|-
 
|-
| 31-8
+
| 9
| Unused
+
| ?
 
|}
 
|}
   −
== 0x1EF00X90 ==
+
Bits 8 and 9 control dither.
 +
 
 +
=== Fill Color ===
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
!  Bit
 
!  Bit
 
!  Description
 
!  Description
 
|-
 
|-
| 31-0
+
| 7-0
| Framebuffer width * pixel byte-size.
+
| Red component intensity
 +
|-
 +
| 15-8
 +
| Green component intensity
 +
|-
 +
| 23-16
 +
| Blue component intensity
 +
|-
 +
| 24
 +
| Enable
 
|}
 
|}
   −
== Framebuffers ==
+
When the enable bit is set, the specified solid color is displayed on the LCD instead of the framebuffer.
 +
 
 +
=== ABL Area ===
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
Address
+
Offset
 
!  Description
 
!  Description
 
|-
 
|-
| 0x1EF00468
+
| 0x00
| Main LCD, first framebuffer for 3D left
+
| X begin
 
|-
 
|-
| 0x1EF0046C
+
| 0x04
| Main LCD, second framebuffer for 3D left
+
| X end
 
|-
 
|-
| 0x1EF00494
+
| 0x08
| Main LCD, first framebuffer for 3D right
+
| Y begin
 +
|-
 +
| 0x0C
 +
| Y end
 +
|}
 +
 
 +
The values refer to 90° clockwise rotated screens.
 +
 
 +
=== Backlight Level ===
 +
{| class="wikitable" border="1"
 +
!  Bit
 +
!  Description
 
|-
 
|-
| 0x1EF00498
+
| 9-0
| Main LCD, second framebuffer for 3D right
+
| Backlight PWM duty on (0 = off)
 +
|}
 +
 
 +
=== Backlight Interval ===
 +
{| class="wikitable" border="1"
 +
!  Bit
 +
!  Description
 
|-
 
|-
| 0x1EF00568
+
| 9-0
| Sub LCD, first framebuffer
+
| Backlight PWM Interval, minus 1
 
|-
 
|-
| 0x1EF0056C
+
| 16
| Sub LCD, second framebuffer
+
| Enable LCD (0 = disabled, 1 = enabled).
 
|-
 
|-
| 0x1EF00594
+
| 17
| Sub LCD, unused first framebuffer
+
| RS on (?)
 
|-
 
|-
| 0x1EF00598
+
| 18
| Sub LCD, unused second framebuffer
+
| ?
 
|}
 
|}
   −
The above framebuffer registers contains the physical address for each framebuffer, normally located in FCRAM in the application's GSP heap. When other processes use GSP as well, the framebuffers for the process is stored in VRAM instead.
+
On old 2DS, disabling the top LCD does nothing, disabling the bottom LCD affects both screens.
 
+
Setting bit 18 makes the screen darker.
These LCD framebuffers normally contain the last rendered frames from the GPU. The color format is BGR8. The framebuffers are drawn from left-to-right, instead of top-to-bottom.(Thus the beginning of the framebuffer is drawn starting at the left side of the screen)
  −
 
  −
Both of the 3D screen left/right framebuffers are displayed regardless of the 3D slider's state, however when the 3D slider is set to "off" the 3D effect is disabled. Normally when the 3D slider's state is set to "off" the left/right framebuffer addresses are set to the same physical address. When the 3D effect is disabled and the left/right framebuffers are set to separate addresses, the LCD seems to alternate between displaying the left/right framebuffer each frame.
 
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