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471 bytes added ,  14:51, 22 March 2016
(Proofread, please.) Let's add *some* information about this.
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The Nintendo 3DS offers support for threading through use of [[SVC]] calls.
 
The Nintendo 3DS offers support for threading through use of [[SVC]] calls.
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= Processes =
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== Usage ==
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=== CreateCodeSet ===
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(behavior unconfirmed)
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Allocates memory for a process according to the given CodeSetInfo contents and copies the segment data from the given memory locations to the allocated memory.
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=== CreateProcess ===
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(behavior unconfirmed)
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Sets up a kernel process using the segments managed by the given CodeSet handle.
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=== Run ===
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(behavior unconfirmed)
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Sets up the main process thread and appends it to the scheduler queue.
    
= Threads =
 
= Threads =
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