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- 14:20, 13 August 2015 diff hist 0 SHBIN Woops.
- 14:18, 13 August 2015 diff hist +163 SHBIN →DVOJ
- 14:14, 13 August 2015 diff hist +207 SHBIN →DVOJ
- 20:58, 11 August 2015 diff hist -64 Nintendo OpenGL Kids plz.
- 00:40, 9 August 2015 diff hist +579 SHBIN Wild guess about line numbering information in DVOJs
- 02:29, 7 August 2015 diff hist +116 GPU/Shader Instruction Set The actual D3D shader token stream shows even more resemblance than the instruction mnemonics themselves.
- 01:59, 7 August 2015 diff hist +1,816 SHBIN Document the DVOJ format.
- 00:34, 7 August 2015 diff hist +80 SHBIN →DVOJ
- 22:22, 3 August 2015 diff hist +164 GPU/Shader Instruction Set →Overview
- 16:28, 31 July 2015 diff hist +209 SHBIN Add a note about DVOJ
- 16:23, 31 July 2015 diff hist +26 GPU/GL Arrays Add alternative name for GL_SUBD_PRIM_DMP
- 16:18, 31 July 2015 diff hist +19 GPU/GL Arrays Drop an identifier used in a useful public presentation.
- 16:17, 31 July 2015 diff hist +228 GPU/GL Arrays Add a note on DMP's variable-size primitives.
- 16:11, 31 July 2015 diff hist +1,526 Hardware Describe some unique PICA200 features, and drop some names for being able to search for useful publications.
- 13:20, 28 June 2015 diff hist +10 m Multi-threading →CreateThread
- 13:17, 4 June 2015 diff hist -303 GSP Shared Memory This is already explained http://3dbrew.org/wiki/GPU . Don't duplicate such information.
- 15:14, 24 May 2015 diff hist +10 Title metadata Clarify.
- 15:13, 24 May 2015 diff hist +6 Ticket Clarify (PROOFREAD ME PLZ)
- 00:28, 22 May 2015 diff hist +56 GPU/External Registers →Command List
- 19:02, 11 April 2015 diff hist +71 GSP Shared Memory Remove GX_ function names, since this is not an API documentation for <wherever the names come from>
- 17:54, 11 April 2015 diff hist -118 3DS System Flaws →Tips and info
- 16:48, 11 April 2015 diff hist +146 GPU Textures Mention z-order curves.
- 16:44, 11 April 2015 diff hist -538 GPU Textures Rewrote format section - most of the prior content was wrong or misleading
- 16:33, 11 April 2015 diff hist -190 GPU Textures Remove now redundant content
- 16:32, 11 April 2015 diff hist +773 GPU Textures Rewrite most of this page.
- 16:06, 11 April 2015 diff hist +189 GPU/Commands
- 20:33, 7 April 2015 diff hist -180 IO Registers Gotta be short and concise :)
- 19:40, 7 April 2015 diff hist +8 IO Registers Undo revision 12249 by Plutooo (talk)
- 10:40, 7 April 2015 diff hist +8 IO Registers C'mon, don't be so lazy.
- 01:37, 12 March 2015 diff hist -1 m 3DS Userland Flaws major contribution
- 17:15, 1 March 2015 diff hist +358 SHBIN Describe uniform table register space
- 17:05, 1 March 2015 diff hist +453 SHBIN Cleanup and restructure and clarify
- 14:04, 27 February 2015 diff hist +62 GPU/External Registers Fix the example, lol.
- 13:56, 27 February 2015 diff hist +108 GPU/External Registers Explicit example.
- 13:54, 27 February 2015 diff hist +40 GPU/External Registers →Framebuffer color formats
- 13:52, 27 February 2015 diff hist +12 GPU/Commands →Command 0x0111
- 13:50, 27 February 2015 diff hist +243 GPU/Internal Registers Formats verified via hardware tests and/or Citra compatibility. Pixel Size kept around as before.
- 22:05, 24 February 2015 diff hist -53 GPU/External Registers Not sure what bit16 does, but it's not that. See bit1.
- 22:02, 24 February 2015 diff hist -5 GPU/External Registers Fixup bits 24 and 25
- 02:30, 24 February 2015 diff hist -28 m GPU/External Registers Remove information which serves no value for well-understood fields.
- 21:27, 4 February 2015 diff hist +114 AES Registers Add stuff by sbJFn5r's request
- 21:20, 4 February 2015 diff hist -51 AES Registers Fixed misinformation, as pointed out by yellows8
- 21:04, 4 February 2015 diff hist +552 AES Registers Clarified keyslots
- 22:28, 24 January 2015 diff hist -18 m EMMC Registers Update dead links
- 16:32, 24 January 2015 diff hist 0 m GPU/Shader Instruction Set
- 16:25, 24 January 2015 diff hist +332 GPU/Shader Instruction Set →Operand descriptors
- 16:20, 24 January 2015 diff hist -20 m GPU/Shader Instruction Set
- 16:20, 24 January 2015 diff hist -227 GPU/Shader Instruction Set Clean up and simplify
- 16:06, 24 January 2015 diff hist +88 GPU/Shader Instruction Set MOVA considers the dest mask
- 15:52, 24 January 2015 diff hist +78 GPU/Shader Instruction Set →Relative addressing
- 15:45, 24 January 2015 diff hist +34 GPU/Shader Instruction Set
- 13:45, 24 January 2015 diff hist -1 m GPU/Shader Instruction Set Spell fix
- 02:30, 24 January 2015 diff hist 0 m NS and APT Services spell fix
- 00:28, 24 January 2015 diff hist -85 GPU/Shader Instruction Set Clean up register info
- 00:15, 24 January 2015 diff hist -30 GPU/Shader Instruction Set Fix LOOP instruction: Number of iterations is actually given by INT.x directly
- 21:52, 21 January 2015 diff hist -39 3DS System Flaws Okay we've had some fun, time to grow up now, kids ...
- 20:29, 5 January 2015 diff hist +44 Virtual address mapping FW38 Apply template current
- 21:54, 2 January 2015 diff hist +334 GPU/Internal Registers
- 17:28, 30 December 2014 diff hist -96 IO Registers LCD now only refers to the 0x10202000 based registers.
- 19:53, 29 December 2014 diff hist +20 Ninjhax
- 01:00, 29 December 2014 diff hist +141 N Talk:BlargSNES Created page with "Why exactly do we need a new page for this, compared to Homebrew_Applications? --~~~~"
- 00:19, 29 December 2014 diff hist +103 Virtual address mapping TWLFIRM04 Clarify (without template, because there's only one TWL_FIRM described currently) current
- 00:16, 29 December 2014 diff hist +44 Virtual address mapping FW3F Use template current
- 00:16, 29 December 2014 diff hist +44 Virtual address mapping FW37 Use template current
- 00:15, 29 December 2014 diff hist +44 Virtual address mapping FW2E Use template current
- 00:15, 29 December 2014 diff hist +44 Virtual address mapping FW25 current
- 00:15, 29 December 2014 diff hist +44 Virtual address mapping FW1F Use template current
- 00:14, 29 December 2014 diff hist +44 Virtual address mapping FW0B Use VA mapping template. current
- 00:13, 29 December 2014 diff hist +240 N Template:NATIVE FIRM Virtual Address Mapping Add template header for the VA mapping pages, including some useful wiki links. Feel free to correct my wording, or to make it more concrete...
- 00:04, 29 December 2014 diff hist +144 FIRM Add a link to this firmware version table, which is ridiculously hard to find otherwise.
- 00:00, 29 December 2014 diff hist -3 m FIRM Move overview to appear before table of contents
- 15:55, 14 December 2014 diff hist -100 Main Page/Header Does anyone still care?
- 21:29, 13 December 2014 diff hist -99 GPU/Shader Instruction Set These are reference values, not negations...
- 04:17, 13 December 2014 diff hist -27 GPU/Commands bools are set directly.
- 03:02, 13 December 2014 diff hist 0 GPU/Shader Instruction Set Smea plz (fixed according to aemstro)
- 19:43, 12 December 2014 diff hist +112 GPU/Internal Registers Fixup stuff....
- 15:27, 12 December 2014 diff hist -76 GPU/Internal Registers Consistency ftw. I don't really like the term "consecutive writing mode", but that's better than making no sense.
- 16:50, 7 December 2014 diff hist +40 Services Clarify explanation of what services are
- 00:08, 3 December 2014 diff hist +61 m Memory layout alignment plz
- 00:07, 17 November 2014 diff hist +1 m GPU/Shader Instruction Set →Registers
- 23:59, 16 November 2014 diff hist +45 GPU/Shader Instruction Set These indices are analogous to ARB's address registers.
- 23:44, 15 November 2014 diff hist 0 GPU/Shader Instruction Set ffs smea :p
- 13:19, 15 November 2014 diff hist -18 GPU/External Registers Be more specific than "unused". Fix an incorrect link.
- 01:51, 15 November 2014 diff hist +45 GPU/External Registers →Transfer Engine
- 01:48, 15 November 2014 diff hist +37 GPU/External Registers Clarify that these registers are only used by the display logic.
- 12:08, 11 November 2014 diff hist +13 GPU/External Registers The "framebuffer byte-width" is usually called "stride" and defined like this.
- 17:07, 8 November 2014 diff hist +57 GPU/External Registers Explain finish flag
- 16:03, 8 November 2014 diff hist +311 GPU/External Registers Add description for memory fills
- 19:52, 28 October 2014 diff hist +6 m Hardware Spelling names correctly is hard..
- 19:39, 10 October 2014 diff hist +41 GPU/Shader Instruction Set nihstro is more advanced than aemstro in a number of areas, hence it makes sense to mention it here.
- 19:30, 10 October 2014 diff hist -32 m GPU/Commands
- 19:28, 10 October 2014 diff hist -96 GPU/GL Arrays Identify commands by their ID, not by some random header they are used with.
- 19:25, 10 October 2014 diff hist -373 m GPU/Commands
- 19:22, 10 October 2014 diff hist -29 GPU Textures Identify commands by their ID, not by some random header they are used with.
- 19:20, 10 October 2014 diff hist -905 GPU/Commands Identify commands by their ID, not by some random header they are used with.
- 19:00, 10 October 2014 diff hist +581 GPU/Commands Added overview section, rewrote description on how commands are specified
- 18:23, 10 October 2014 diff hist +11 m GPU/External Registers Fix a link
- 18:22, 10 October 2014 diff hist -3,379 LCD Registers Remove content which has been moved to http://3dbrew.org/wiki/GPU
- 18:22, 10 October 2014 diff hist +3,476 GPU/External Registers Move LCD registers to this page since they belong to the same address range
- 23:12, 15 August 2014 diff hist -5 SHBIN Added information about component masking