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[[Category:GPU]]
 
[[Category:GPU]]
   
Primitive Engine (PE) is one of the PICA200's four vertex processor units and provides some unique features which are used to implement a geometry shader stage and variable-size primitive rendering.
 
Primitive Engine (PE) is one of the PICA200's four vertex processor units and provides some unique features which are used to implement a geometry shader stage and variable-size primitive rendering.
  
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