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9 bytes added ,  03:41, 1 May 2016
Line 316: Line 316:  
| Yes
 
| Yes
 
| No
 
| No
| ?
+
| 0x00152600
 
| The entire AppData is read by the game, but only the first 0x10-bytes are actually used.
 
| The entire AppData is read by the game, but only the first 0x10-bytes are actually used.
 
| No crash ever triggered via AppData fuzzing.
 
| No crash ever triggered via AppData fuzzing.

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