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1,559 bytes removed ,  07:29, 6 February 2013
Moved GPU commands info to a seperate page.
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These 3 registers are used by [[GX_Commands|GX command]] 1. This is used for OpenGL commands.
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These 3 registers are used by [[GX_Commands|GX command]] 1. This is used for [[GPU_Commands|GPU commands]].
    
== 0x1EF00010 ==
 
== 0x1EF00010 ==
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These registers are used by [[GX_Commands|GX command]] 3 and 4. For cmd4, *0x1EF00C18 |= 1 is used instead of just writing value 1.
 
These registers are used by [[GX_Commands|GX command]] 3 and 4. For cmd4, *0x1EF00C18 |= 1 is used instead of just writing value 1.
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== GPU Commands ==
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The buffer for [[GX_Commands|GX command]] 1 with the registers at 0x1EF018E0 is used for GPU commands including OpenGL commands, each 8-byte entry in the buffer is a command. Cmd+0 is the command parameter, and cmd+4 is the cmdID.
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=== Commands ===
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{| class="wikitable" border="1"
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!  CommandID
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!  Parameter
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!  Description
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|-
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| 0x000F0010
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| Value is 0x12345678
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| This command is always the last command in the buffer.
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|-
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| 0x000F0110
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| Value 0x1
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| This command is immediately before CmdID 0x000F0010, this is used elsewhere in the buffer as well.
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|-
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| 0x000F0111
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| Value 0x1
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| This command is immediately before CmdID 0x000F0110, however CmdID 0x000F0110 doesn't always follow this command.
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|-
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| 0x000F0042
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| float y vector
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| This sets Y scaling for the current matrix.
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|-
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| 0x000F0044
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| float x vector
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| This sets X scaling for the current matrix.
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|-
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| 0x000F02C0
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| <nowiki>0x80000000 | ID?</nowiki> When bit31 is clear, the specified vertices are not rendered via CmdID 0xXXXF02C1.
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| This is used immediately before CmdID 0xXXXF02C1.
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|-
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| 0xXXXF02C1
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| float X coordinate for the first vertex
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| CmdID is <nowiki>0x000F02C1 | ((totalvertices<<22) - 0x100000).</nowiki> The vertex entries is the data following the command. The first word in the first vertex entry is the Y coordinate.
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|}
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=== Vertex Entry ===
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{| class="wikitable" border="1"
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!  Index Word
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!  Description
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|-
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| 0
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| X coordinate, for the first vertex this is stored in the command parameter instead.
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|-
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| 1
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| Y coordinate
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|-
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| 2
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| Z coordinate
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|-
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| 3
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| Padding for the last vertex entry
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|}
 

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