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541 bytes added ,  09:04, 28 June 2013
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!  Byte Index
 
!  Byte Index
 
!  Description
 
!  Description
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| 0
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| Unknown, NATIVE_FIRM loads this flag from the gamecard NCSD header starting with [[6.0.0-11]].
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|-
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| 1
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| Starting with [[6.0.0-11]] NATIVE_FIRM will use this flag to determine the gamecard savegame keyY method, when flag[3] is set. 1 = hashed keyY, 2 = new keyY method implemented with [[6.0.0-11]].
 
|-
 
|-
 
| 3
 
| 3
| When this flag is set the hashed gamecard savegame keyY method is used. This flag was likely never used for retail gamecards.
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| When this flag is set the hashed gamecard savegame keyY method is used. With [[6.0.0-11]] the system will determine the gamecard savegame keyY method via flag[1], instead of just using the hashed keyY via this flag
 
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|-
 
| 7
 
| 7
| This flag enables using the hashed gamecard savegame keyY method. All games since [[2.2.0-4]] have this flag set, this flag likely also enables the new CTR method as well.
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| This flag enables using the hashed gamecard savegame keyY method, support for this flag was implemented with [[2.2.0-4]]. All games with the NCSD image finalized since [[2.2.0-4]](and contains [[2.2.0-4]]+ in the system update partition) have this flag set, this flag likely also enables the new CTR method as well.
 
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