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485 bytes added ,  22:10, 9 February 2014
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| 0x28
 
| X (float), Y (float), Z (float), NX (float), NY (float), NZ (float), U (float), V (float), Unk1 (u32?), Unk2 (u32?)
 
| X (float), Y (float), Z (float), NX (float), NY (float), NZ (float), U (float), V (float), Unk1 (u32?), Unk2 (u32?)
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|}
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== TXOB ==
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 +
TXOBs are contained within MTOBs. They can describe textures; if such is the case, then their structure is as follows :
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 +
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{| class="wikitable"
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|-
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! Offset
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! Length
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! Description
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|-
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| 0x0
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| 0x4
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| Magic "TXOB"
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|-
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| 0x14
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| 0x4
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| Texture height
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|-
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| 0x18
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| 0x4
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| Texture width
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|-
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| 0x30
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| 0x1
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| Texture format
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|-
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| 0x38
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| 0x4
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| Texture height (?)
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|-
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| 0x3C
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| 0x4
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| Texture width (?)
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|-
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| 0x40
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| 0x4
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| Texture data size
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|-
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| 0x44
 +
| 0x4
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| Texture data offset (self-relative)
 
|}
 
|}
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