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289 bytes added ,  22:56, 28 May 2014
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= VRAM Map While Running System Applets =
 
= VRAM Map While Running System Applets =
*0x1E6000-0x22C500 -- top screen framebuffer 0(240x400x3)
+
*0x1E6000-0x22C500 -- top screen 3D left framebuffer 0(240x400x3) (The "3D right first-framebuf" addr stored in the LCD register is set to this, when the 3D is set to "off")
*0x22C800-0x272D00 -- top screen framebuffer 1(240x400x3)
+
*0x22C800-0x272D00 -- top screen 3D left framebuffer 1(240x400x3)
*0x273000-0x2B9500 -- top screen framebuffer 2(240x400x3)
+
*0x273000-0x2B9500 -- top screen 3D right framebuffer 0(240x400x3)
*0x2B9800-0x2FFD00 -- top screen framebuffer 3(240x400x3)
+
*0x2B9800-0x2FFD00 -- top screen 3D right framebuffer 1(240x400x3)
 
*0x48F000-0x4C7400 -- bottom screen framebuffer 0(240x320x3)
 
*0x48F000-0x4C7400 -- bottom screen framebuffer 0(240x320x3)
 
*0x4C7800-0x4FF800 -- bottom screen framebuffer 1(240x320x3)
 
*0x4C7800-0x4FF800 -- bottom screen framebuffer 1(240x320x3)
 +
 +
These LCD framebuffer addresses are not changed by the system when launching regular applications, the application itself handles that if needed.

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