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591 bytes added ,  02:55, 22 September 2014
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| Little-endian ID, for [[Download Play]] this is 0x55.
 
| Little-endian ID, for [[Download Play]] this is 0x55.
 
|}
 
|}
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==Network structure==
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{| class="wikitable" border="1"
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|-
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!  Offset
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!  Size
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!  Description
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|-
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| 0x0
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| 0x6
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| This is the MAC address of the host. This is all-zero on the host, like with [[NWMUDS:BeginHostingNetwork]].
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|-
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| 0xD
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| 0x3
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| This is the OUI value for use with the beacon tags. Normally this is 001F32.
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|-
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| 0x10
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| 0x4
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| wlancommID
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|-
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| 0x14
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| 0x1
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| This ID is also stored at offset 0xE in the CTR-generation structure.
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|-
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| 0x1C
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| 0x4
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| ?
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|}
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 +
This 0x108-byte structure is used for [[NWMUDS:BeginHostingNetwork]], [[NWMUDS:ConnectToNetwork]], etc. This data is stored as big-endian.
    
== UDS Beacons ==
 
== UDS Beacons ==
 
The UDS host broadcasts a beacon containing at least two Nintendo-vendor tags, normally the data stored in these tags are static. The second tag contains the big-endian u32 networkID, used by the clients when connecting to the host and for the above CCMP key generation. The Nintendo-vendor tag(s) following the first two are unique to the process using UDS, these tags are used for broadcasting metadata regarding the host.
 
The UDS host broadcasts a beacon containing at least two Nintendo-vendor tags, normally the data stored in these tags are static. The second tag contains the big-endian u32 networkID, used by the clients when connecting to the host and for the above CCMP key generation. The Nintendo-vendor tag(s) following the first two are unique to the process using UDS, these tags are used for broadcasting metadata regarding the host.

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