3DS System Flaws: Difference between revisions
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| Originally the New3DS [[FIRM]] arm9bin loader only cleared keyslot 0x11 when it gets executed at firmlaunch. This was fixed with [[9.5.0-22|9.5.0-X]] by completely clearing keyslot 0x11 immediately after the loader finishes using keyslot 0x11. | | Originally the New3DS [[FIRM]] arm9bin loader only cleared keyslot 0x11 when it gets executed at firmlaunch. This was fixed with [[9.5.0-22|9.5.0-X]] by completely clearing keyslot 0x11 immediately after the loader finishes using keyslot 0x11. | ||
This means that any ARM9 code that can execute before the loader clears the keyslot at firmlaunch(including firmlaunch-hax) can get access to the uncleared keyslot 0x11, which then allows one to generate all <=v9.5 New3DS keyXs which are generated by keyslot 0x11. | This means that any ARM9 code that can execute before the loader clears the keyslot at firmlaunch(including firmlaunch-hax) can get access to the uncleared keyslot 0x11, which then allows one to generate all <=v9.5 New3DS keyXs which are generated by keyslot 0x11. | ||
Therefore, to completely fix this the loader would have to generate more keys using different keyslot 0x11 keydata. | |||
| New3DS keyXs generation | | New3DS keyXs generation | ||
| [[9.5.0-22|9.5.0-X]] | | [[9.5.0-22|9.5.0-X]] |